I just saw the future. Mind blown
Ability to build great software and ability to build great products are two completely orthogonal skills, and aptitude for the former does not imply aptitude for the latter. It’s best to learn early that software companies aren’t about building great software. They’re about building great products. You have to start with the product, and let great software be a means to an end.
a good brief outline of the process
The cost of solar, in the average location in the U.S., will cross the current average retail electricity price of 12 cents per kilowatt hour in around 2020, or 9 years from now. In fact, given that retail electricity prices are currently rising by a few percent per year, prices will probably cross earlier, around 2018 for the country as a whole, and as early as 2015 for the sunniest parts of America. 10 years later, in 2030, solar electricity is likely to cost half what coal electricity does today
"It’s easier to invent the future than to predict it."
How cool is that, how accurate is that. That’s why industries/businesses fall by the wayside. They hire people to tell them what’s going to happen instead of creating it themselves. And anybody can have an idea, but can you execute?
According to Nielsen, from data provided by managers at Nielsen SoundScan, which collects recorded-music sales information, of the eight million unique digital tracks sold in 2011 (the large majority for $0.99 or $1.29 through the iTunes Store), 94 percent - 7.5 million tracks - sold fewer than one hundred units, and an astonishing 32 percent sold only one copy. Yes, that’s right: of all the tracks that sold at least one copy, about a third sold EXACTLY one copy. (One has to wonder how many of those songs were purchased by the artists themselves, just to test the technology, or perhaps by their moms out of a sense of loyalty.) And the trend is the opposite of what Anderson (Chris Anderson, author of ‘The Long Tail’) predicted: the recorded music tail is getting thinner and thinner over time. Two years earlier, in 2009, 6.4 million unique tracks were sold; of those, 93 percent sold fewer than one hundred copies and 27 percent sold only one copy. Two years earlier still, of the 3.9 million tracks that were sold, 91 percent sold fewer than one hundred units and 24 percent sold only one copy. The trend is clear: as the market for digital tracks grow, the share of titles that sell far too few copies to be lucrative investments is growing as well. More and more tracks sell next to nothing.
pause before reacting. good for you, good for everyone